Visual Design, Art Direction &...

What’s it like designing the UI for a mobile game based on a world-famous brand? As an artist, what strategies work when it comes to creating your own designs outside of the commercial space?
In this session, Blair Cooper talks about his experiences outside of his work as a visual designer for commercial games. He’ll share personal projects that explore fictional user interfaces (FUI), discussing process, inspiration, and techniques. 

 

Speaker

Blair Cooper

Senior UI Designer @ Treyarch

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